designcommunication

UX Copy Guidelines

Create UX copy guidelines — defining voice, tone, microcopy patterns, error messages, empty states, CTAs, and terminology standards that make interfaces clear and consistent.

UX-copymicrocopyvoice-toneerror-messagesCTAsguidelines

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ux-copy-guidelines/
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SKILL.md
Markdown
1 
2# UX Copy Guidelines
3 
4## Before you start
5 
6Gather the following from the user before writing:
7 
81. **What product or feature does this cover?** (Entire product, a specific flow, or a new feature launch)
92. **Who are the users?** (Technical developers, non-technical consumers, enterprise admins — vocabulary differs drastically)
103. **Does a brand voice already exist?** (Brand guidelines, tone documentation, or "we have nothing")
114. **What are the top usability complaints?** (Confusing error messages, unclear CTAs, inconsistent terminology)
125. **What platforms does the UI span?** (Web, mobile, CLI, email — constraints differ per surface)
13 
14If the user says "make our copy better," push back: "Better how? Are users confused by error messages, dropping off at specific steps, or contacting support because the UI does not explain what to do next?"
15 
16## UX copy guidelines template
17 
18### 1. Voice and tone principles
19 
20Define 3-5 voice attributes that stay constant, then show how tone shifts by context.
21 
22Voice is the personality (constant). Tone is the mood (varies by situation).
23 
24```Voice attributes:
25- Clear over clever — say it plainly, skip the wordplay
26- Confident, not arrogant — guide without lecturing
27- Helpful, not hand-holdy — respect the user's intelligence
28- Human, not corporate — write like a knowledgeable colleague
29```
30 
31Tone shifts by context:
32 
33| Context | Tone | Example |
34|---|---|---|
35| Success state | Warm, brief | "Project created. You're ready to invite your team." |
36| Error state | Direct, calm, solution-first | "That email is already registered. Try signing in instead." |
37| Destructive action | Serious, specific about consequences | "This will permanently delete 12 projects and all their data. This cannot be undone." |
38| Empty state | Encouraging, action-oriented | "No projects yet. Create your first project to get started." |
39| Loading/waiting | Reassuring, informative | "Setting up your workspace. This takes about 30 seconds." |
40 
41### 2. Microcopy patterns
42 
43Define reusable patterns for common UI elements:
44 
45**Buttons and CTAs**
46- Use specific verbs: "Save changes," "Send invite," "Create project" — not "Submit," "OK," or "Done"
47- Primary action matches the page title: if the page says "Create project," the button says "Create project"
48- Destructive buttons state the action: "Delete account" not "Continue" or "Confirm"
49 
50**Form labels and help text**
51- Labels state what to enter: "Work email address" not "Email"
52- Help text answers the question the user is about to ask: "We'll use this to send login codes" not "Enter your email"
53- Placeholder text is an example, never an instruction: placeholder "jane@company.com" not "Enter your email here"
54 
55**Confirmation dialogs**
56- Title states the action: "Delete this project?"
57- Body states the consequence: "This will permanently delete 'Acme Dashboard' and its 47 files."
58- Buttons are the action and the escape: "Delete project" and "Keep project" — never "Yes" and "No"
59 
60### 3. Error message framework
61 
62Every error message must answer three questions:
63 
641. **What happened?** (State the problem in plain language)
652. **Why did it happen?** (Brief cause, if it helps the user)
663. **What should the user do next?** (Specific action to resolve it)
67 
68**Bad**: "Error 422: Validation failed" / **Good**: "That password is too short. Use at least 8 characters."
69**Bad**: "Something went wrong. Please try again later." / **Good**: "We couldn't save your changes because the connection dropped. Check your internet and try again."
70 
71Rules:
72- Never blame the user: "Invalid email" becomes "That doesn't look like an email address."
73- Never use technical jargon: no HTTP codes, no stack traces, no database field names
74- Always include a next step: even if it is "Contact support at help@example.com"
75 
76### 4. Empty states
77 
78Every empty state must include:
79 
80- **What this area will contain** once there is data
81- **Why it is empty** (first use vs filtered to zero vs error)
82- **A CTA to create the first item** or adjust filters
83 
84- **First-use**: Heading "No team members yet" / Body "Invite your team to collaborate on projects together." / CTA "Invite team members"
85- **Filtered-to-zero**: Heading "No results match your filters" / Body "Try adjusting your date range or removing some filters." / CTA "Clear all filters"
86 
87### 5. Terminology standards
88 
89Create a terminology table for every domain-specific term. Enforce it across all surfaces.
90 
91| Preferred term | Avoid | Reason |
92|---|---|---|
93| Project | Workspace, repo, space | One word for one concept |
94| Team member | User, collaborator, colleague | Consistent across UI and docs |
95| Sign in | Log in, login, authenticate | "log in" is the verb, "login" is the noun — avoid ambiguity |
96| Delete | Remove, destroy, erase | Unambiguous and expected by users |
97 
98Rules: one concept, one word — never alternate. If a term needs explanation on first encounter, add a tooltip. Maintain the terminology table in a shared location and update it when new concepts are introduced.
99 
100## Quality checklist
101 
102Before delivering the guidelines, verify:
103 
104- [ ] Voice attributes are defined with do/don't examples, not abstract adjectives
105- [ ] Tone shifts are documented for at least: success, error, destructive action, empty state, and loading
106- [ ] Button and CTA patterns use specific verbs, not generic "Submit" or "OK"
107- [ ] Error message framework requires what happened, why, and what to do next
108- [ ] Empty states distinguish first-use from filtered-to-zero and include a CTA
109- [ ] Terminology table lists preferred terms with rejected alternatives and rationale
110- [ ] Every pattern includes a concrete before/after or good/bad example
111- [ ] Guidelines are specific enough that two writers would produce similar copy for the same screen
112 
113## Common mistakes
114 
115- **Defining voice with vague adjectives.** "Friendly and professional" describes every brand. Show the boundary: "We say 'Couldn't save your file' not 'Oopsie! Something went wrong.'"
116- **Ignoring destructive actions.** "Are you sure?" with "OK" and "Cancel" buttons is a dark pattern. Name the action in the button and state what will be lost.
117- **Placeholder text as instructions.** Placeholders disappear on focus — users who tabbed into a field cannot see them. Use labels and help text for instructions; placeholders for format examples only.
118- **Inconsistent terminology.** Calling it "project" on one page and "workspace" on another doubles cognitive load. Pick one term and enforce it everywhere.
119- **Writing error messages after development.** Copy guidelines must be part of the design process, not a polish pass after the UI is built. Retrofit copy is always worse than designed copy.
120- **Skipping the tone spectrum.** Voice without tone guidance means writers default to one register everywhere. A success message and a data-deletion warning should not sound the same.
121 
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